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Clarke's
Marksmanship and Shooting Tips
by John R. Clarke, Shooting &
Firearms Editor ©
- As a general rule, "rifle accuracy" is
primarily determined by the "screw holding the
butt plate."
- As a general rule, wind has more effect upon slower
moving projectiles than faster ones.
- As a general rule, "winds from the right"
effect a projectile less than "winds from the
left." In rifles or pistols with left hand twist
rifling (quite rare) the opposite would be true.
- As a general rule, "winds from the left"
decay the path of a projectile (make it hit lower
on the target) and "winds from the right"
increase the path of a projectile (make it hit higher
on the target). In rifles or pistols with left hand
twist rifling the opposite would be true.
- As a general rule, think of the hands of a clock
in the 10AM to 4PM diagonal when trying to determine
how cross winds effect the flight of a projectile.
Winds from the right cause the projectile to drift
towards the 10AM direction and winds from the left
cause the projectile to drift towards the 4PM direction.
You will notice each of these directions are "higher
or lower" than the actual representation of the
cross wind directions - 3PM to 9AM or 9AM to 3PM.
- As a general rule, "hot loads from hot barrels
on hot days" are more accurate than "cold
loads from cold barrels on cold days."
- As a general rule, "over stabilized projectiles"
are more accurate than "marginally stabilized
projectiles." This is primarily why the .30-'06
SPRG with its 1:10 twist has always been more accurate
with equal weight projectiles than many of its 1:12
or slower twist cousins. The same analogy holds true
for 1:7 twist M16A2 rifles over their 1:12 twist M16
predecessors.
- As a general rule, a muzzle velocity of 2,800 FPS
is the desired muzzle velocity for most big game hunting.
At velocities greater than 2,800 FPS, projectiles
often will not hold together upon striking big game.
At lower muzzle velocities, projectiles may not provide
sufficient velocity at longer ranges for dependable
bullet expansion and energy transfer.
- As a general rule, flat base spitzer projectiles
perform better in big game hunting situations than
boat-tail projectiles. This is because the boat-tail
projectiles tend to tumble after striking, which can
cause them to experience an exorbitant number of jacket-core
separations in these situations.
- As a general rule, the difference in trajectories
between flat-base spitzer projectiles and boat-tail
projectiles is less than one minute-of-angle.
- As a general rule, faster moving projectiles hit
lower on the target at shorter ranges than do slower
moving projectiles. The opposite is true as range
increases.
- As a general rule, shot dispersion on the target
is not "up and down" or "left and right"
but at some diagonal (10AM to 4PM or 2PM to 8PM) to
these directions.
- As a general rule, the most accurate type of projectile
is a "wad cuter" followed by (in descending
order or their accuracy) - "round nose projectiles,
spitzers and boat-tail projectiles.
- As a general rule, projectiles do "go to sleep"
(become stabilized) at some distance downrange but
they begin to "wake up" (become unstable)
as range increases.
- As a general rule, projectiles do not have just
one "ballistic coefficient" which is good
at every velocity level, range or cartridge - they
usually have a different one for each of these.
- As a general rule, ballistics coefficients, as
published by bullet manufacturers, often have little
relationship to reality. In many instances, these
figures are as much as 10 to 30% greater than the
actual ballistic coefficients of projectiles in flight.
- As a general rule, ambient temperature effects
the flight of a projectile greater than any of the
other environmental conditions. This is followed closely
by altitude and more distantly by relative humidity
and barometric pressure.
- As a general rule, projectiles actually have flatter
trajectories in wet, rainy or humid days than they
do on dry, less humid days. This is because humidity
acts like a "bullet grease," decreasing
the drag of the air upon the projectile.
- As a general rule, projectiles give flatter trajectories
on warm, humid summer days than they do on cold, dry
winter days. This is because these conditions increase
the effective ballistic coefficient of the projectile(s).
- As a general rule, muzzle velocity of projectiles
is reduced approximately 1 to 1½ FPS for every
degree below 70 degrees F. The opposite occurs for
temperatures above 70 degrees.
- As a general rule, targets viewed over flat ground
appear larger and closer than targets at the same
range over broken ground.
- As a general rule, big game targets below the shooter
appear larger (and closer) than equal distant targets
above them.
- As a general rule, always hold slightly below your
desired point of aim for targets, either uphill or
downhill from your position, because a projectiles
trajectory is based upon "flat range distances"
not "slant range distances."
- As a general rule, rifles shot off sand bags are
loosely supported and tend to hit higher on the target
than rifles shot from tighter, more supported positions
(e.g. prone with sling).
- As a general rule, when zeroing a rifle for big
game hunting - zero your rifle 2 to 2½ inches
high at 100 yards. This should put you dead on with
most cartridges at ranges up to 250 yards or more.
- Not discounting the use of quality ammunition and
equipment, the keys to marksmanship are three fold
- "practice, practice and practice."
Copyright John R. Clarke (1997)
All Rights Reserved
Reprinted here with permission.
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